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	<title>bradkinley.com</title>
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	<link>http://bradkinley.com</link>
	<description>Brad Kinley Animation Blog</description>
	<pubDate>Tue, 06 Jul 2010 19:51:07 +0000</pubDate>
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		<title>Steve Hickner Interview</title>
		<link>http://bradkinley.com/?p=723</link>
		<comments>http://bradkinley.com/?p=723#comments</comments>
		<pubDate>Tue, 06 Jul 2010 19:29:10 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[Blog!]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=723</guid>
		<description><![CDATA[ 
Steve Hickner talks about career longevity, being positive and always saying yes to a combat mission. His attitude, hard work and outlook are inspiring. I&#8217;m shortly heading out to San Francisco to begin working at ILM, and with all the very normal doubts and nervousness comes along an element of calm that this is [...]]]></description>
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		<title>Hired by ILM!</title>
		<link>http://bradkinley.com/?p=713</link>
		<comments>http://bradkinley.com/?p=713#comments</comments>
		<pubDate>Mon, 21 Jun 2010 03:57:08 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[Blog!]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=713</guid>
		<description><![CDATA[

A little over 4 years ago I was fortunate enough to have been hired by Bioware to work on their Mass Effect 1 and 2 games. I worked with extremely passionate and dedicated people, from which I&#8217;ve learned a great deal. Recently, I was recommended to ILM, and have been hired to animate on a [...]]]></description>
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		<title>Post AM - Class 7 - Bob&#8217;s New Boots Tiedown.</title>
		<link>http://bradkinley.com/?p=711</link>
		<comments>http://bradkinley.com/?p=711#comments</comments>
		<pubDate>Wed, 09 Jun 2010 05:31:36 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=711</guid>
		<description><![CDATA[
Ok! Did a tiedown pass on this and for now, I&#8217;m going to call it done. Doing a very realistic dog was a big challenge, and I&#8217;d say this is only somewhat sucessful. Big lessons learned was to NOT block in too much detail (I did every 2 frames because I was worried about the [...]]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=711</wfw:commentRss>
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		<title>Post AM - Class 7 - Bob&#8217;s New Boots Spline</title>
		<link>http://bradkinley.com/?p=706</link>
		<comments>http://bradkinley.com/?p=706#comments</comments>
		<pubDate>Sat, 15 May 2010 19:30:01 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=706</guid>
		<description><![CDATA[
Yikes! This was a hard one. The legs on this rigs are very finnicky, and there are lots of difficult things to deal with here. A puppy walking is one thing, a puppy walking reluctantly/poorly is another! Still have a polish and tiedown pass to do. Mainly dealing with pops and clicks on the legs, [...]]]></description>
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		<title>The HUMP.</title>
		<link>http://bradkinley.com/?p=683</link>
		<comments>http://bradkinley.com/?p=683#comments</comments>
		<pubDate>Tue, 27 Apr 2010 03:25:44 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[Blog!]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=683</guid>
		<description><![CDATA[;
I wanted to blog about something that happens on every shot I&#8217;ve ever done, and probably is a pretty familiar story to most animators. I&#8217;m planning a trip to Machu Pichu at the moment and it&#8217;ll be a fairly involved 5 day hike in the rain and mud up to this beautiful city. You have [...]]]></description>
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		<title>Post AM - Class 7 - Bob&#8217;s New Boots</title>
		<link>http://bradkinley.com/?p=672</link>
		<comments>http://bradkinley.com/?p=672#comments</comments>
		<pubDate>Sat, 10 Apr 2010 20:34:55 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=672</guid>
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After a couple months of polishing my Animation Mentor film and clips, I decided to start on a new animation of a Boston Terrier wearing boots (which they hate). Here&#8217;s the puke blocking pass for it, very rough, but getting the ideas down. Next week will be &#8217;selling&#8217; the walk, exaggerating it and making sure [...]]]></description>
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		<title>Animation Inspiration - Key Lime Pie.</title>
		<link>http://bradkinley.com/?p=657</link>
		<comments>http://bradkinley.com/?p=657#comments</comments>
		<pubDate>Fri, 09 Apr 2010 21:42:22 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[Blog!]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=657</guid>
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I saw this a couple years ago, it blew my mind. Trevor is hugely talented and this remains a favorite.
http://trevjimenez.blogspot.com/



]]></description>
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		<title>AM - Graduation Reel 2010</title>
		<link>http://bradkinley.com/?p=635</link>
		<comments>http://bradkinley.com/?p=635#comments</comments>
		<pubDate>Sat, 20 Feb 2010 20:16:23 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<category><![CDATA[Reel]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=635</guid>
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 Click here to view the 2010 Reel as a Quicktime.
I&#8217;ve finished my 2010 animation demo reel! I created a reel immediately before starting the program so I could get a solid gauge of my progress, and this is my &#8216;end point&#8217;. I&#8217;m pretty happy with the progress I&#8217;ve made and am really excited to [...]]]></description>
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		<title>AM - Graduating! Final Film is here!</title>
		<link>http://bradkinley.com/?p=609</link>
		<comments>http://bradkinley.com/?p=609#comments</comments>
		<pubDate>Sat, 09 Jan 2010 08:20:31 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<category><![CDATA[Reel]]></category>

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 Click here to view film as a Quicktime.

Final film is up! It took around 350 hours to create. I don&#8217;t know what to think of it. I&#8217;m certainly proud of all the hard work I did for it. I had a tremendous group of friends, family and an incredible wife which helped me through [...]]]></description>
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		<title>Mass Effect 2 Complete!</title>
		<link>http://bradkinley.com/?p=600</link>
		<comments>http://bradkinley.com/?p=600#comments</comments>
		<pubDate>Thu, 24 Dec 2009 17:40:31 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[Blog!]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=600</guid>
		<description><![CDATA[

It&#8217;s an absolutely amazing game, and I can&#8217;t wait for people to play it on January 26th, 2010!
]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=600</wfw:commentRss>
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		<title>AM - Class 6 Session 10</title>
		<link>http://bradkinley.com/?p=595</link>
		<comments>http://bradkinley.com/?p=595#comments</comments>
		<pubDate>Sun, 06 Dec 2009 23:38:08 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=595</guid>
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Wow, really ramping down now. I have to do the overlap on the guns, smalll polish things and it&#8217;ll be time to start rendering!



]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=595</wfw:commentRss>
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		<title>AM - Class 6 Session 9</title>
		<link>http://bradkinley.com/?p=574</link>
		<comments>http://bradkinley.com/?p=574#comments</comments>
		<pubDate>Tue, 01 Dec 2009 07:01:07 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=574</guid>
		<description><![CDATA[
Big push this week to get things into finaling. A few shots have even been locked down. 3 more weeks left!



]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=574</wfw:commentRss>
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		<title>AM - Class 6 Session 8</title>
		<link>http://bradkinley.com/?p=569</link>
		<comments>http://bradkinley.com/?p=569#comments</comments>
		<pubDate>Fri, 27 Nov 2009 06:24:20 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=569</guid>
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Tried to get the majority of the film into &#8216;polish&#8217;, and I&#8217;m definitely moving things along!
Only 4 weeks left!



]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=569</wfw:commentRss>
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		<title>AM - Class 6 Session 7</title>
		<link>http://bradkinley.com/?p=564</link>
		<comments>http://bradkinley.com/?p=564#comments</comments>
		<pubDate>Thu, 19 Nov 2009 05:51:37 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=564</guid>
		<description><![CDATA[
Took a few shots into &#8216;polish&#8217; which basically means I&#8217;m tracking arcs and starting to work on the face. 



]]></description>
		<wfw:commentRss>http://bradkinley.com/?feed=rss2&amp;p=564</wfw:commentRss>
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		<title>AM - Class 6 Session 6</title>
		<link>http://bradkinley.com/?p=559</link>
		<comments>http://bradkinley.com/?p=559#comments</comments>
		<pubDate>Sun, 08 Nov 2009 23:04:22 +0000</pubDate>
		<dc:creator>bkinley</dc:creator>
		
		<category><![CDATA[AnimationMentor.com]]></category>

		<guid isPermaLink="false">http://bradkinley.com/?p=559</guid>
		<description><![CDATA[
Nearly done splining! This week I&#8217;ll be getting everything up to &#8216;Spline 2&#8242; which basically means, &#8216;Not Total Crap&#8217;.



]]></description>
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