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bradkinley.com
  • Blog!
  • Animation Reels
    • VFX Animation Reel
    • Character Animation Reel
    • Game Animation Reel
  • Resume/Bio
    • Resume
    • Bio
    • –Archived Animation Work
      • 2015 Spring – VFX Anim. Reel [ILM]
      • 2015 Spring – Feature Anim Reel
      • 2013 Fall – Game Anim. Reel
      • 2013 Fall – Feature Anim. Reel
      • 2012 Fall – Feature Animation Reel
      • 2011 – VFX Reel [Transformers 3]
      • 2011 – Feature Animation Reel
      • 2010 – Short Film (Bandito)
      • 2010 – Feature Animation Reel
      • 2010 – Animation Mentor Class Reels
        • AM Class 4 Reel
        • AM Class 3 Reel
        • AM Class 2 Reel
        • AM Class 1 Reel
      • 2009 – Game Animation Reel
      • 2008 – Feature Animation Reel
      • 2007 – Feature Animation Reel
      • 2006 – Feature Animation Reel
      • 2006 – Short Film (Test Pilot)
      • 2006 – Short Film (Rig Test)

Category: WorkFlow

Techniques for breaking down animation work.

by bkinleyBlog!, WorkFlowPosted on October 12, 2010June 1, 2011Comments are Disabled

I’ve been learning a huge amount at ILM, and though I can’t talk about any of the specifics, I can talk about things I’ve been doing to be as successful as I can on the shots I’m given. Here’s a quick rundown of things that have been helping me! Mini deadlines: Time! Wow, there’s a …

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